Tuesday, June 7, 2016

Programmers (Gameplay/Software Engineers): Digital Extremes

Digital Extremes is looking for a Gameplay Programmers/Software Engineers!

 Main Responsibilities:




• Develop and maintain a fast 3D game engine that may involve working on graphics, gameplay and/or AI programming as well as porting to next-gen video game platforms.

• Collaborate with design, artists and other engineers to implement and fine-tune game features.

• Ensure the technical quality and game-play of the product through tuning and bug fixing.

• Contribute innovative and original ideas toward all aspects of the game’s production and development.

• Provide direction for the code architecture of a next-gen game engine

• Write robust, maintainable code.

• Maintain code performance through profiling and optimization. 

Qualifications:



• Passion for making and playing great games.



• Expertise in C++.



• Game development experience.



• 3-5 years game development experience



• Strong communication skills, work ethic and motivation.



• Ability to design efficient and intuitive code architecture for a large-scale game engine



• Willing to relocate to Canada.


Preferred Extras:



• Console experience; next-gen preferred.



• Familiarity with large-scale C++ project development.



• Familiarity with any of the following APIs: D3D, OpenGL, PhysX, DirectSound, DirectInput, Win32/GDI.



• Experience with concurrent programming.



• Assembly language and low-level systems.



• Familiarity with Perforce.



• Experience with Perl.



• Familiarity with profiling tools (i.e. VTune, PIX, Tuner).


http://www.digitalextremes.com/careers



 




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